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Jan 7, 2009

I Am Alive Deets: First-Person And No Jade Raymond

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Ubisoft's upcoming post-apocalyptic adventurer is reported to be in first-person (yay!) and will not be worked on by famed producer Jade Raymond (boo!).


It took every fiber of my being to not include a Jade pic.

One of the most compelling titles coming out of E3 was I Am Alive, a PS3-exclusive title that takes place in an earthquake-ravaged Chicago. The teaser featured a character trying to survive in a world affected by drought and disaster, but little in the way of gameplay details. 1UP is reporting that British video game magazine GamesTM has the first official details to emerge from the game's cloud of mystery. Chief among them; the title will be played in a first-person perspective and will not be worked on by Ubisoft wonder woman Jade Raymond.

The man holding the reigns of I Am Alive is Alexis Goddard, a comparatively unknown name as far as producers go. The game seems like it will be more about escaping and surviving than hunting and killing, with rational items like water serving as the most important, rather than guns. Perhaps the most surprising reveal was that the game will be played in first person, contrary to the trailer that showed all of the characters (we think). Goddard justified the decision, saying, "We wanted the player to really feel the power of Mother Nature, to feel the danger coming from the collapsing towers and devastating rifts, feel the chaos happening all around him. There's nothing like a first-person view to create that kind of emotion". You can read more about the story on 1UP, or if you happen to be reading this in the UK, you can take a lorry to the local book shoppe and pay a few pounds for the full story.
THE VERDICT by Sports Legends

Even though Jade's not working on this game, I still have high hopes for IAA. I loved the concept of surviving a disaster, but previous games like Disaster Report and Raw Danger haven't cut muster so far.